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Post by Deleted on Jul 20, 2015 15:26:21 GMT -5
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Post by Blade Runner 07 on Jul 20, 2015 21:04:17 GMT -5
Well, I'm going to sound like a big grump now but hear me out... This is your typical sweet tribute. I'm sure even some of the worst of people have a touching tribute to make them look like great people at a funeral. Not that I mean to compare. No doubt, Iwata helped program Earthbound, Kirby, Balloon Fight, Smash Bros. and a couple Pokemon games but his production as far as Nintendo's development legacy is concerned, could easily be considered 3rd tier influence at best. Let's be honest. Besides Smash Bros. and maybe Pokemon Gold/Silver, who still owns or plays any the other game hes had major influence on? Iwatas death is a great loss for Nintendo, and fans of his games, but not for the hardcore gamer, and not for the fans of the Nintendo greater legacy. This is where I just get mean... He was a sucky CEO for Nintendo. There, I said it. He came into the position of President of Nintendo in 2002, and that's really about time their target demographic shifted from the hardcore gamers, to almost exclusively children under 16, and the elderly. This video puts the success of the Wii on Iwata, but the only thing he really accomplished in that, is starting and capitalizing on a fad that is all but dead, just a decade later. Let me tell you something he COULDN'T manage to accomplish with all his skill, talent, and wisdom... Goldeneye 007 on current generation consoles.
Yes. All the stories say the same thing. The reason development was halted on Goldeneye 007 for Xbox Live Arcade in 2008, was because Iwata stepped in and blew a whistle on Microsoft because he didn't believe a game that came out on a Nintendo console, should be released on a competitors system. As far as Microsoft knew, they had every right to publish the game. They knew this to the extent that months had already gone into an updated port of the game, and it was only two months from actually being released. Microsoft were even in talks with Nintendo, proposing to pay a percentage of the profits of every unit sold, but IWATA WOULDN'T HAVE IT! Future generations won't get to appreciate it. Seriously! This guy had foresight to make a billion dollars on a gimmicky motion controlled console with 4 games worth owning, but not enough RESPECT for the art form that is video games to consider the future. He never stopped to think about the fact that one more piece of art is likely forever trapped on a dead medium now. He didn't want to pull a Sega move and let a hugely successful Nintendo exclusive see life on a competitors console. By the way, let's not ignore the hypocritical fact, that Iwata had Sega develop exclusive titles for Nintendo on more than one occasion in recent years. Talk about publishing on the competitions hardware. Ya know, the fish rots from the head down, and while Iwata may have focused Nintendo to a target audience that would blindly lead them to financial success forever, he never thought about us. The true hardcore gamer. The ones that loved playing Squaresoft and Enix, Rareware, Konami, Capcom, and even Activision games on their consoles, just as much as we loved Mario, Zelda, Kirby and Donkey Kong. His focus was always on making things work for Nintendo. On climbing the ladder, getting better, and making everything around him better along the way. He wasn't perfect, but nobody is. For better or worse, you made your mark Iwata. I'll never forget you.
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Post by JMMREVIEW on Jul 21, 2015 14:54:48 GMT -5
I can see where you are coming for blade I will be honest, until he died I had never heard of him, now if Shigeru Miyamoto died I would shear a tear or two. I am not mad at Iwata, he was protecting a company he loved and worked at for a long time anyone in his position would do the same thing.
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Post by Blade Runner 07 on Jul 21, 2015 17:02:05 GMT -5
It didn't look like protection as much as it looked like the Japanese old man stereotype which is greed, and stubbornness. It's nice that everyone is being so nice, but the only impression I have ever taken away from Iwata was what i mentioned above. We obviously had very different value systems and ideas of what video games are and what they mean to a certain generation.
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